Fishing and Lines is an exciting, strategy-based puzzle game that brings together elements of match-3 gameplay and fishing. In this game, players aim to create color matches on the board to capture fish of various species, earning points in the process. The objective of each level is to complete the given challenge by drawing lines and making color combinations, capturing as many fish as possible. The beauty of the game lies in its simplicity combined with the clever integration of a fishing theme.
In Fishing and Lines, each fish species you capture rewards you with points based on its type. Success in the game is all about planning ahead, using your moves wisely, and staying strategic as you clear the board and avoid pitfalls. However, time isn’t always on your side, and every failed move adds more challenges to the grid.
The game is played on a grid, and your goal is to create lines of three or more matching balls. These colored balls represent different fish species, and the lines you draw will "capture" the corresponding fish. Each fish captured will contribute a score depending on its species. The challenge intensifies as you aim to complete levels and manage the increasing complexity of the grid.
The core gameplay revolves around matching balls of the same color. These matches occur when you connect three or more balls in a row or column. Each successful combination will result in the "capture" of a fish and boost your score. Strategy comes into play as you plan your moves, lining up groups of balls for the most beneficial matches.
As you create color combinations and successfully draw lines, you'll capture fish of various species. The type of fish dictates the number of points awarded. Some species may offer more points, while others might provide smaller rewards. The goal is to clear the grid efficiently and gain the highest possible score.
Each time you make an unsuccessful move, three additional balls are added to the grid. This adds pressure and makes it even more important to think carefully about your moves. If the grid fills up completely, you’ll fail the level, so every decision counts in Fishing and Lines.